During War-cry, melee damage absorbed by the Champion is reflected back to the enemy.
Note: War-cry must be active for effect. Reflected damage is a percentage of your total Armor. Each rank adds damage.
The percentage is 12% of your total armor
Rank 1 - 12% of total armor
Rank 2 - 24% of total armor
Rank 3 - 36% of total armor
Equation: Total armor x Rank (1, 2, or 3) = Total damage